Junior 2D Game Artist

AGBORaleigh, NC
73dOnsite

About The Position

AGBO is seeking a Junior 2D Game Artist to join our Interactive team on a temporary basis. This is a unique, multidisciplinary role that blends concept art, 2D asset creation, and art implementation for early-stage interactive projects grounded in AGBO’s commitment to high-quality, story-driven worlds. You’ll contribute to the visual development of characters, environments, moods, and settings—while also taking pre-existing artwork and enhancing it through polish, animation support, or prep. The ideal candidate has a strong foundational art skillset, an understanding of pipeline workflows, and an enthusiasm for creating in a collaborative environment. This role is based in Raleigh, NC, and we're primarily seeking candidates who are currently located in the area or are open to relocating. In-person collaboration with our technical and creative teams is essential to the success of this position.

Requirements

  • 1–3 years of professional or strong academic experience in concept art, illustration, or 2D game art.
  • Strong portfolio demonstrating a range of styles—from characters and props to environments and mood pieces.
  • Solid understanding of light, color, composition, and storytelling through visuals.
  • Experience preparing art assets for implementation (animation, VFX, interactive use, etc.).
  • Proficiency in tools such as Photoshop, Illustrator, and After Effects. Experience working with Gadot is a plus.
  • Strong communication and collaboration skills in a cross-disciplinary production environment.
  • Adaptable, proactive, and eager to support various aspects of art production.
  • Must be based in Raleigh, NC—this is an on-site position with no remote option.

Responsibilities

  • Create 2D concept art for characters, environments, props that support world-building and storytelling.
  • Enhance and iterate on pre-existing art to align with creative direction and production needs.
  • Prepare and implement 2D artwork into the pipeline.
  • Work closely with artists, designers, and engineers to ensure assets are optimized and production-ready.
  • Support look development and visual consistency across scenes and interactive elements.
  • Participate in reviews and iterate quickly based on feedback while maintaining quality.
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