Artiste Foule Houdini - VFX -- Houdini Crowd Artist - VFX

Cinesite-MontrealMontreal, QC
Hybrid

About The Position

Cinesite is an international visual effects and animation studio with over 30 years of experience in the film and television industry. We take pride in producing cutting-edge, award-winning works. We operate as a collective, where excellence, expertise, and creativity are valued by all. The Crowd TD is attached to the Head of Animation and works with the animation team to create and maintain crowd simulations and animation. They participate in the development of crowd system tools within Cinesite.

Requirements

  • Excellent knowledge of Houdini Crowd systems and familiarity with Atoms, Golaem, or Massive
  • Good understanding of performance capture techniques - motion editing skills a plus
  • Experience creating crowds for VFX and/or Animated movies
  • Ability to work independently as well as mentor team of multidisciplinary artists
  • Strong technical problem-solving skills including the ability to troubleshoot pipeline issues and the capacity to resolve shot-specific technical challenges independently
  • Strong creative problem-solving skills with the ability to brainstorm solutions for the highest quality result within a given budget
  • Solid understanding of the complete CG pipeline from assets through to lighting
  • The ability to be self-directed and work independently

Nice To Haves

  • motion editing skills

Responsibilities

  • Breakdown individual shots and plan the best methodology for tackling them given the options of our Crowd Tool (based around the Atoms system), Houdini, propriety cached character tools in Maya and hero animation.
  • Execute the shots using the tools listed above.
  • Work on the box to create shots, as well as debug or plus shots created by the team.
  • Work closely with the Animators in terms of cycles, hero animation and character promotions to achieve the most creative options in a sequence.
  • Work with Animation and the rest of the Creature team (CFX, Rigging) to organize Crowd shots to ensure they are attainable throughout the pipeline.
  • Help with the design and building of generic characters to ensure the style of the movie is consistent and that we get the most variation possible within the budget.
  • Work closely with all crowd artists across the Cinesite group as well as the Development and pipeline teams to improve our crowds process.
  • Continually advance our crowds workflow to improve the quality of shots in our movies.

Benefits

  • Employee support program
  • Telemedicine platform (Dialogue)
  • Inflow program (ADHD)
  • Personal days
  • A floating celebration day to honor what makes you unique
  • Equipment and materials for both office and home
  • Access to cultural and well-being activities (yoga, massage)
  • Discounts with various partners
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