Helix AI Engineer, XR

FigureSan Jose, CA
Onsite

About The Position

Figure is an AI Robotics company developing a general purpose humanoid. Our humanoid robot, Figure 03, is designed for commercial tasks and the home. We are based in San Jose, CA and require 5 days/week in-office collaboration. It's time to build. Figure is building the world's most capable general-purpose humanoid robot. XR systems play a key role in teaching our robots how to understand the world around them.

Requirements

  • Deep hands-on XR development experience - OpenXR, Unity, Godot, Unreal Engine, and/or WebXR
  • Comfortable working in XR for extended periods; this is your daily environment, not an occasional tool
  • Strong C++
  • Experience with video streaming and low-latency transmission systems
  • Experience with high-precision motion-capture systems and tracking technologies
  • Startup experience — you know how to operate with ambiguity and move fast

Nice To Haves

  • computer vision
  • robotics
  • custom hardware
  • cloud APIs
  • haptics

Responsibilities

  • Build and maintain XR products to interface with our robots and data-capture hardware - implementing features, fixing bugs, and ensuring reliability as we scale
  • Design and build out intuitive spatial user interfaces and visualizations
  • Harden our XR data sync processes
  • Integrate custom hardware stacks with off-the-shelf XR headsets
  • Jump across hardware experiments, bug fixes, and new feature development as priorities shift

Benefits

  • The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.
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