As a GPU Validation Engineer, you will help ensure the reliability and performance of Intel GPUs by defining and executing validation methodologies, debugging issues, and optimizing GPU features. You will contribute to validation infrastructure and help deliver products that meet performance, power, and quality standards. The role is part of Intel's Data Center Group, which develops GPU solutions for applications including gaming, AI, and high-performance computing, and supports graphics architectures across desktop, mobile, server, and edge environments. This position uses a hybrid work model, splitting time between an assigned Intel site and off-site work. The primary location is Folsom, California; additional locations are Phoenix, Santa Clara, Hillsboro, and Austin. The annual target compensation range for US locations is $122,440–$232,190. Individual pay is determined by work location and factors such as job-related skills, experience, and education or training. Intel describes its total rewards package as including competitive pay, stock bonuses, and health, retirement, and vacation benefits; details are available through Intel Benefits.
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Job Type
Full-time
Career Level
Mid Level