Join Apple’s Platform Architecture GPU Modeling Team, which explores next-generation GPU architectures for iPhone, iPad, and Mac products. In this visible role, you will collaborate across disciplines on chip design and help develop and improve GPU simulators for research, performance analysis, and architectural tuning. Working with architecture, design, and software partners, you will contribute to the definition and tuning of future Apple GPU architectures. The role includes creating and maintaining a high-performance C++ model of next-generation GPUs, implementing modern hardware features such as machine learning for AI, ray tracing, and mesh shading, and ensuring model accuracy through feature validation and correlation against other models and RTL. You will also develop and use tools to analyze model-generated data, run performance experiments, evaluate results, and propose architectural changes in collaboration with architects, modeling engineers, compiler engineers, and software teams.
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Job Type
Full-time
Career Level
Senior