Gamified Instructional Designer

Booz Allen HamiltonLorton, VA
23h

About The Position

Gamified Instructional Designer The Opportunity : Do you want to develop training that will transform Warfighter Performance? As a gamified instructional designer, you know that even the best tools and processes can’t have an impact without the right education. Constructing an interactive course that teaches critical information, requires a real passion for understanding the needs of your customer. We have an opportunity for a gamified instructional designer, who is committed to solving some of the toughest challenges in Warfighter Performance by crafting effective training. On our team, you’ll work with SMEs, scientists, instructors, product designers, and engineers to capture your customer’s training needs and advise them on the right learning solution to help them accomplish their mission. Putting the learner at the center of the training experience , you’ll design synchronous, asynchronous material, or performance support tools. You’ll build training material with multimedia spe cia lists, graphic artists, developers, and engineers, following the ADDIE model. You’ll use your technical skills, creativity, and experience to come up with new ideas to develop an e nga ging, interactive learning experience on screen or in a classroom. You’ll recommend cutting-edge multimedia technologies and strategies, including blended learning, screencasting, and gamification to build a successful learning environment. You know communication is key, so you’ll meet with SMEs, instructors, product designers, and engineers throughout the process to discuss learning material and incorporate feedback. To ensure your solution is hitting the mark, you’ll collect and analyze results using evaluation met hodologies such as the Kirkpatrick Model then fine-tune your training for maximum impact. You’ll be able to hone your leadership skills as you share your expertise through leadership and mentoring. As a leader, you’ll identify new opportunities to build solutions to your customer’s learning needs. This is a chance to use your deep understanding of training met hodologies to shape a creative learning experience that will e nga ge students. Work with us as we improve Warfighter Performance through learner- center ed instructional design and development. Join us. The world can’t wait.

Requirements

  • Experience designing and developing gamified learning, including serious games, branching scenarios, simulations, challenges and quests, points, badges, and levels for adult learners in high-consequence environments
  • Experience building blended learning solutions, including instructor-led ( ILT / VILT ) , eLearning, microlearning, and performance support, such as job aids, checklists, and in-app guidance
  • Knowledge of gamification mechanics and ethical design, including progression, feedback loops, mastery, and balancing extrinsic rewards with intrinsic motivation
  • Ability to create high-quality storyboards, scripts, and interaction specs that developers and multimedia teams can execute cleanly
  • Ability to rapidly prototype interactive learning, such as clickable prototypes and short pilots, and iterate based on usability and testing results
  • Ability obtain a Secret clearance
  • Bachelor’s degree and 5+ years of experience in instructional design, learning sciences, game design, interactive media, HCI, or UX, OR Master’s degree and 3+ years of experience in instructional design, learning sciences, game design, interactive media, HCI, or UX

Nice To Haves

  • Experience developing scenario-based training for military, tactical, medical, safety, or other mission-critical contexts
  • Experience designing for mobile-first or disconnected or low-bandwidth environments, including deploying content to edge
  • Knowledge of learning Experience (LX) Design and UX met hods, including learner journey mapping, usability testing, and iterative design sprints
  • Knowledge of multimedia and interaction patterns, including motion and visual design basics, audio and video best practices, and branching logic patterns
  • Knowledge of evaluation bey ond Kirkpatrick, including learning measurement strategy, performance met rics, and operational and behavioral indicators
  • Ability to create assessment strategies including criterion-referenced tests, performance checklists, and scenario scoring rubrics that map to real-world tasks
  • Secret clearance
  • Master’s degree in Instructional Design, Learning Sciences, HCI, UX, Educational Technology, Interactive Media and Game Design, or related degree
  • Human- Center ed Design, UX, or related certification

Benefits

  • At Booz Allen, we celebrate your contributions, provide you with opportunities and choices, and support your total well-being.
  • Our offerings include health, life, disability, financial, and retirement benefits, as well as paid leave, professional development, tuition assistance, work-life programs, and dependent care.
  • Our recognition awards program acknowledges employees for exceptional performance and superior demonstration of our values.
  • Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible to participate in Booz Allen’s benefit programs.
  • Individuals that do not meet the threshold are only eligible for select offerings, not inclusive of health benefits.
  • We encourage you to learn more about our total benefits by visiting the Resource page on our Careers site and reviewing Our Employee Benefits page.
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