About The Position

At Behaviour Interactive, we are looking for a Gameplay Programmer to help support our amazing horror IP, Dead By Daylight. At the heart of the Gameplay team, you will actively contribute to the creation, implementation, and optimization of the game mechanics that define the Dead by Daylight experience. Working closely with game designers, artists, animators, and QA, you will turn the creative vision into concrete, robust, and engaging features. Behaviour Interactive, headquartered in Montreal, is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We are a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto, Rotterdam, and in the UK. Our day-to-day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

Requirements

  • Minimum of 5 years of professional programming experience, with a strong generalist gameplay skill set.
  • Experience with Unreal engine is a must.
  • Strong grasp of C++ programming and Blueprints.
  • A proactive problem-solver who thrives on solving complex technical challenges.
  • Adaptability and enthusiasm for working in a fast-paced, evolving environment.
  • Strong communication and interpersonal skills to collaborate effectively with diverse teams.

Responsibilities

  • Develop clear, maintainable, and well-documented code that drives engaging gameplay features.
  • Debug and optimize code at both low and high levels to ensure peak performance and quality.
  • Evaluate and communicate the potential impact of code changes to ensure smooth project progress.
  • Actively participate in code reviews, sharing feedback to elevate overall code quality.
  • Collaborate within a cross-functional team to design and implement core game features.
  • Test new features rigorously and offer suggestions for improvements and refinements.
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