This role is for one of our clients. We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time applications. This role focuses on developing graphics systems, rendering pipelines, engine tools, and low-level optimizations using modern graphics APIs such as DirectX (DX11/DX12), Vulkan, OpenGL, or Metal. If you have a strong background in game development, graphics programming, and engine architecture, and enjoy working close to the engine rather than gameplay logic, this opportunity is for you.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed