Worldscape is seeking an experienced game engine engineer to join our fast-moving, innovative platform team. The game engine engineer will participate in the design, implementation, and optimization of the real-time physics systems that underpin the simulation in our applications. You will work on scalable physics solutions, integrate tightly with the data fabric, animation, and rendering pipelines, and drive innovation in physics led simulation techniques to deliver responsive interactions across vehicles, environments, and all other simulation assets. This is an onsite role that will be located in Redmond, WA.
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Job Type
Full-time
Career Level
Entry Level
Education Level
Associate degree