Game Designer

MrBeastSan Francisco, CA
Onsite

About The Position

Beast Industries is seeking an exceptional Game Designer to help build the most fun and engaging consumer app in the world. This role focuses on designing the mechanics, UI, UX, progression, and reward systems that power games and interactive experiences within Beast World. The designer will consider how players discover, learn, play, compete, and return, working across original games, Beast Live, tournaments, quests, and social experiences. Collaboration with Product, Design, Engineering, Data Science, and Creative teams is essential. The ideal candidate has shipped games, possesses outstanding product instincts, and understands what makes games genuinely fun, with a focus on elegant mechanics and intuitive UX over manipulative monetization. Safety, fairness, and fun for all players, especially a young audience, are core design principles.

Requirements

  • Designed and shipped games players genuinely loved
  • 5+ years of experience (shipping games is weighed more than tenure)
  • Experience designing both game mechanics and player UX/UI
  • Excellent visual and interaction design instincts
  • Strong understanding of player psychology, engagement, progression, retention, and game feel
  • Polished wireframes, mockups, and prototypes in Figma or similar tools
  • Strong systems thinking and the ability to balance interconnected gameplay mechanics
  • Comfortable using data to validate ideas while maintaining strong creative intuition
  • Excellent communication and collaboration across design, engineering, product, and creative

Nice To Haves

  • Shipped an indie game
  • Experience designing multiplayer, live-service, or social games
  • Experience balancing virtual economies and progression systems
  • Experience designing all-ages or age-appropriate experiences
  • Familiarity with Unity, Unreal, Godot, or similar game engines
  • Experience designing for mobile-first experiences
  • Passion for YouTube creators, MrBeast, and building products for millions of users

Responsibilities

  • Design game mechanics and the systems around them: progression, quests, achievements, tournaments, leaderboards, collectibles, and in-game economies that are simple to learn and rewarding to master.
  • Own the end-to-end player experience: onboarding, tutorials, HUDs, menus, rewards, and game flows, building the interaction patterns that keep every Beast World game feeling consistent.
  • Design the moments of delight, interaction, animation, feedback, and reward presentation that give our games their feel.
  • Communicate ideas through wireframes, user flows, and interactive prototypes, then playtest and iterate fast on player feedback and product metrics.
  • Partner daily with Product Designers, Motion Designers, Engineers, Artists, and Data Scientists to bring ideas to life.
  • Review and collaborate with external game studios to raise the quality of gameplay and player experience across the ecosystem.

Benefits

  • Competitive Salary
  • Generous Medical (Blue Cross Blue Shield), Dental, Vision and company-paid Life Insurance
  • Company contributions to employee Health Savings Accounts (HSA)
  • 401k Plan with Safe Harbor company-matching
  • Flexible vacation policy and paid company holidays
  • Company-provided technology package
  • Relocation assistance where applicable, including travel and company-provided housing for the first 90 days
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