FX Houdini Artist

COSA VFX INCLos Angeles, CA
$45 - $80Remote

About The Position

CoSA VFX has immediate opportunities for California based FX Artists. CoSA is a fully remote studio with locations across North America.

Requirements

  • 4+ years of professional experience in film, streaming episodic, cinematics, or high-end commercials
  • Proven experience producing FX such as smoke, fire, clouds, water, steam, magical effects, and destruction
  • Strong understanding of simulation techniques, procedural workflows, and FX optimization
  • Proficiency with one or more industry-standard renderers (e.g., Karma XPU, Redshift, V-Ray, Mantra)
  • Working knowledge of production tracking tools such as Ftrack, ShotGrid, or equivalent
  • Ability to adapt to various art styles and quickly learn new tools and pipelines
  • Excellent problem-solving skills, attention to detail, and ability to work efficiently under tight deadlines

Nice To Haves

  • Python and HOM scripting; VEX experience a plus
  • Procedural shader creation and USD-based FX workflows
  • X concept art skills for pitches and look development
  • Compositing experience in Nuke

Responsibilities

  • Collaborate with VFX, CG, and department supervisors to deliver FX that meet creative vision, technical requirements, and production deadlines.
  • Create a wide range of FX in Houdini, including fire, smoke, fluids, electricity, explosions, supernatural/magical effects, and large-scale destruction.
  • Develop and refine procedural FX setups that are efficient, scalable, and adaptable by other artists
  • Work from scratch or enhance existing setups, optimizing for performance, caching, and rendering
  • Maintain consistency with established art styles while adapting to the creative needs of individual projects
  • Participate in reviews and critiques, providing solutions to enhance quality and efficiency
  • Research and collect reference material to guide look development
  • Troubleshoot and resolve technical and artistic challenges, collaborating across departments for seamless integration of FX into shots
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