Founding Robotics Software Engineer

Bracket Bot Inc.San Francisco, CA
Remote

About The Position

Bracket Bot is building low-cost, general-purpose robots that developers can program and deploy in days. We’re transforming the world’s ~50 million software engineers into robotics engineers by building a full-stack platform—hardware, software, infra, and ML—designed from first principles for performance, usability, and cost. Low expense is a design goal, not a constraint. By transforming commodity, mass-manufactured components through disciplined engineering, we deliver robots that are reliable, high-performance, and inexpensive to build and operate. We believe fewer than 1,000 engineers globally can reason about robotics as a true vertically-integrated system, and we’re assembling a small team of them to build an accessible, developer-first robotics platform. We’re backed by an amazing group of investors, co-led by Fifty Years (Scott Phoenix) and BoxGroup, with participation from Betaworks and Pace Capital, plus standout angels including Logan Kilpatrick (Google AI), Mohith Mothukuri (Physical Intelligence), and Guillermo Rauch (Vercel). Bracket Bot is building a low-expense, high-performance robotics platform ready for real-world deployment. About the role We’re hiring a Founding Robotics Software Engineer to own our navigation stack end-to-end. This is a core, full-time problem — not a side project. You’ll be responsible for making our robot reliably understand and move through real environments.

Requirements

  • Strong robotics SWE background
  • Experience with SLAM, mapping, navigation, or perception
  • Comfort working with real robots (ROS or custom stacks)
  • Bias toward robustness and simplicity

Nice To Haves

  • Point clouds, COLMAP / SfM, Gaussian splatting
  • Field robotics or autonomy experience

Responsibilities

  • Own SLAM, mapping, localization, and path planning
  • Work with point clouds, sensor fusion, and perception pipelines
  • Debug sim → real gaps on physical robots
  • Collaborate closely with mechanical and electrical engineers
  • Push navigation into messy, real-world environments (not just demos)
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