Nintendo Software Technology Corporation, based in Redmond, Washington, is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. They conduct research, use state-of-the-art equipment and review methods of operation so that they may continually improve the quality of the games that they produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in efforts to create the highest quality games. Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, they are passionate about creating games designed to surprise and delight customers and are always on the lookout for exceptional artists to help support their Art Department. As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. This role is for an experienced contributor who participates and assists in the creation of visual assets for digital entertainment products and implements a defined subset of visual asset tasks for an assigned team or project.
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Job Type
Full-time
Career Level
Senior
Number of Employees
1,001-5,000 employees