Nintendo Software Technology is a game development studio looking for exceptional artists to join their Art Department. As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. This role involves creating 3D content that meets required direction and quality specifications, including illustrations, 3D models, and textures for characters, environments, and objects, as well as animations for 3D and 2D assets. You will utilize and maintain proficient knowledge of commercial and Nintendo proprietary art production tools, implement gameplay features aligned to game design goals, and apply professional expertise to review, analyze, and test products under development to ensure Nintendo's high standard of quality and timeliness.
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Job Type
Full-time
Career Level
Entry Level
Education Level
Associate degree