Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn’t have imagined, and now, can’t imagine living without. It’s the diversity of those people and their ideas that inspires the innovation that runs through everything we do. Analyse and coordinate the schedule, timeline, procurement, staffing, and budget of GPU (Graphics Processing Unit (GPU) and Display feature deliverables on a per project basis. Lead and guide the work of technical staff. Define and track progress towards Software milestones for feature work/feature development in software and hardware Pre-silicon deliverables and SoC (“System On a Chip)” bring-up leading into production and releasing the new feature capabilities. Partner with cross functional teams (Display Technologies, Frameworks, Quality Assurance) both inside and outside of Graphics GPU & Displays (GGD) to drive GPU and Display feature deliverables through the product development life cycle. Establish, manage and communicate program feature plans, active investigations, escalations, and drive technical risks to resolution. Define and align on an execution plan with Software Engineering (SWE) & other key partner teams. Define lower-level Software engineering milestones with completion criteria. In depth tracking and management of software deliverables and release dependencies. Perform ongoing project risk assessment and report regularly to leadership. Identify and highlight technical risk areas and mitigation strategies in partnership with the technical subject matter experts. Maintain and influence a multi-year roadmap of products and planned GPU and Display feature implementation. Strive for continuous improvements and increased efficiency across program management processes.
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Job Type
Full-time
Career Level
Senior