Build a digital pipeline that transfers real-world robots, objects, and scenes into simulation. Reconstruct and calibrate visual and physical properties, then deliver SimReady interactive assets that reduce the sim-to-real gap and support algorithm training, simulation evaluation, and policy transfer to real hardware. The role owns the end-to-end Real2Sim workflow using simulation and graphics platforms such as Isaac Sim, MuJoCo, Genesis, and Blender. Work includes 3D and appearance reconstruction, dynamic identification, calibration of contact, friction, and inertia parameters, and alignment of simulated and real-world dynamic and perceptual behavior. It also involves processing multimodal captured data, developing automation for calibration and asset inspection, and collaborating across perception, robot learning, simulation, and hardware teams to improve sim-real alignment.
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Job Type
Full-time
Education Level
No Education Listed