DevOps Engineer

Rushdown Studios
•$100,000 - $150,000•Hybrid

About The Position

Rushdown Studios is seeking an experienced DevOps Engineer to support an existing partner studio and a large-scale game development project. The engineer will work alongside the existing team to improve infrastructure reliability and automate infrastructure creation and tools. The role focuses on cloud infrastructure for game development and live-service games, infrastructure as code, security, CI/CD, live support, and development environment automation. Rushdown Studios is based in Saratoga Springs, New York. The company strongly prefers local candidates willing to work from its office on a hybrid basis Tuesday through Thursday, or fully remote candidates in the Eastern United States. It may consider expanding remote eligibility for the right candidate. Game development experience is preferred but not mandatory. Compensation is $100,000–$150,000 per year, with final base pay based on experience, qualifications, and skills.

Requirements

  • Four years of professional experience with Microsoft Azure.
  • Experience scripting with languages such as Python, PowerShell, or Groovy.
  • Experience with containerization and orchestration, such as Docker and Kubernetes.
  • Understanding of game packaging and deployment requirements for different platforms.
  • Experience compiling code and/or managing pipelines that compile code.
  • Experience monitoring and profiling applications using tools such as DataDog, CloudWatch, or Prometheus.
  • Ability to debug unexpected issues that arise during development.
  • Willingness to put player experiences first, ahead of personal code or ego.
  • Proactive communication, particularly to unblock oneself and navigate obstacles as part of a team.

Nice To Haves

  • Experience with build systems such as Jenkins, TeamCity, or Azure DevOps, specifically for game development projects.
  • Experience working with additional cloud providers such as AWS or GCP.
  • Knowledge of game development workflows and asset management.
  • Experience with the Go programming language.
  • Experience running multi-cloud applications.
  • Previous use of version control for game development, such as Perforce or Git LFS.
  • Game development experience.

Responsibilities

  • Design, implement, and maintain cloud infrastructure for game development and live-service games using one or more cloud platforms such as AWS, Azure, or GCP.
  • Deploy infrastructure as code for cloud resources using tools such as Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates.
  • Promote cloud security best practices and compliance requirements for gaming infrastructure.
  • Design and develop CI/CD pipelines for builds and deployments.
  • Respond to live support issues for a live-service game.
  • Empower multiple teams through development environment automation.

Benefits

  • Nine paid holidays, flexible PTO, and an annual winter break closure.
  • Medical, dental, and vision insurance.
  • Annual video game budget.
  • 401(k) retirement plan.
  • Paid parental leave.
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