Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation. Fast forward to 2026, Offworld has over 150 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, "Starship Troopers: Extermination", a 16-player PvE first-person shooter based on the 1997 cult-classic film. We are seeking a versatile DevOps & Build Engineer to bridge the gap between our game development workflows and our infrastructure operations. In this role, you will be responsible for designing and maintaining robust build pipelines for Unreal Engine game projects, while simultaneously managing, securing, and scaling our cloud and on-premise infrastructure. You will be a champion of automation, ensuring that our development, testing, and deployment processes are efficient, cost-effective, and highly available.
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Job Type
Full-time
Career Level
Mid Level