Concept Artist

Fanatics CollectiblesSeattle, WA

About The Position

Fanatics Collectibles is building the next generation of trading card games. The Fanatics TCG studio is creating original worlds designed to live for decades — expressed through gameplay, art, story, and collectible objects. Our ambition is to build franchises that are not only widely played, but deeply loved. We are seeking a Concept Artist to help define the visual identity of these worlds from the ground up. This is a role for an artist who wants to help invent worlds — to establish the look, tone, and emotional resonance of new universes, and to create imagery that becomes foundational to a franchise. You will work closely with Creative, Design, and Product leadership to shape the earliest visual explorations of characters, cultures, environments, and moments — helping answer not just what things look like, but what they feel like. The ideal candidate brings a strong point of view, exceptional craft, and a desire to create work that endures.

Requirements

  • A portfolio that demonstrates exceptional taste, craft, and originality.
  • Strength in one or more areas such as character design, creature design, or environment design, with the ability to contribute broadly.
  • Deep understanding of composition, lighting, color, and visual storytelling.
  • Ability to explore multiple directions and converge on clear, compelling solutions.
  • Strong collaboration skills and comfort working in early-stage, ambiguous creative spaces.
  • A genuine passion for fantasy, sci-fi, games, and worldbuilding.

Nice To Haves

  • Experience contributing to the development of original IP or franchise worlds.
  • Background in games, film, publishing, or other visual storytelling mediums.
  • Familiarity with how concept art translates into final production pipelines.
  • Experience collaborating with or guiding external artists and partners.

Responsibilities

  • Define the Visual Identity of New Worlds
  • Create concept art that establishes the tone, mood, and visual language of new TCG franchises.
  • Explore and iterate on visual directions that define what makes a world distinct, memorable, and ownable.
  • Contribute to the creation of iconic characters, factions, creatures, and environments.
  • Create Work That Shapes a Franchise
  • Develop imagery that becomes foundational reference for the entire art pipeline.
  • Help establish the visual standards that guide internal teams and external artists.
  • Create work that is not only functional, but evocative, inspiring, and collectible in its own right.
  • Collaborate at the Earliest Stages of Creation
  • Partner with Creative and Design leadership during ideation and worldbuilding.
  • Help translate abstract ideas into clear, compelling visual direction.
  • Engage in creative exploration — pushing beyond the first idea to find the most interesting one.
  • Rapid prototyping – be able to switch into rough sketch and concept work when needed.
  • Elevate Taste and Craft
  • Bring a strong artistic point of view and contribute to the studio’s overall creative bar.
  • Help shape the visual culture of the team through feedback, references, and collaboration.
  • Continuously refine work toward clarity, originality, and emotional impact.

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What This Job Offers

Job Type

Full-time

Career Level

Entry Level

Education Level

No Education Listed

Number of Employees

5,001-10,000 employees

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