Blizzard Entertainment’s audio team is seeking a Composer’s Assistant to support our Music Staff to maintain and maximize our engagement in all music related tasks involved with our franchises. The Music Team is part of the Story and Franchise Development Department and works with all Blizzard teams to create music for in-game content, trailers, cinematics and much more. You will be assisting with all aspects of music production, working with producers and composers to help with everything along the music pipeline and ensuring that composers’ eyes and ears are on all materials. You will be helping with editing and prepping, as well as implementing music assets using custom tools. Assisting with recording sessions is also a responsibility for this role, and that includes score prep, session prep and more. Additionally, you will be responsible for managing and archiving all related music assets. Superior organizational and communication skills are required, as well as the ability to create top drawer mock-ups and arrangements. Proficiency in music editing is a requisite. Solid orchestration skills are a plus, must be fluid in Sibelius and or Finale. The potential home studio for this role is Irvine, CA. However, we understand each person’s circumstances may be unique and will work with you to explore other possible options, including remote work arrangements. This is a 12-month temporary position.
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Job Type
Full-time
Career Level
Entry Level
Education Level
Associate degree