Character TD (Rigging) Intern- Undergraduate

Insomniac Games•Burbank, CA

About The Position

Join the Animation Department at Insomniac Games and gain hands-on experience creating animation rigs that help bring characters and game worlds to life. The Character Rigging Intern works alongside experienced artists to create and improve rigs for in-game props, clothing, vehicles, and characters. The intern collaborates with other departments to support rig implementation and learns how rigging contributes to animation and game production. Throughout the internship, the intern receives mentorship from senior members of the Rigging and Animation team, develops artistic and technical skills, and gains practical experience with tools and techniques used in game development. The internship is 12 weeks long and takes place during one of the specified summer periods. Relocation assistance is available for eligible candidates.

Requirements

  • Currently pursuing a Bachelor's degree working toward Character Rigging; Computer Science majors with rigging experience will also be considered.
  • A creative, self-motivated, and responsible approach to learning and completing assigned work.
  • Passion for video games and animation, with an interest in character rigging and game development.
  • Expected graduation between May 2026 and December 2029 from an accredited university; undergraduate students only.
  • Able to work during one of the following periods: May 17th–August 6th or June 14th–September 3rd.
  • Must be available for the entire 12-week internship period.
  • Authorized to work for any employer in the United States without requiring work visa sponsorship from SIE now or in the future.

Nice To Haves

  • Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students.
  • Python skills.
  • Previous experience with Maya.

Responsibilities

  • Create simple animation rigs for in-game props, clothing, vehicles, and characters to support game development.
  • Support the animation team with rigging tasks, including troubleshooting and bug fixing.
  • Collaborate with members of other departments to implement rigs and support animation workflows.
  • Learn and apply new rigging techniques and tools that help bring characters to life.
  • Work with the Rigging and Animation team to develop and refine rigs while gaining hands-on experience with game production techniques.
  • Strengthen technical, creative, and collaborative skills through guidance and mentorship from experienced team members.

Benefits

  • Relocation assistance is available for eligible candidates.
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