Brand Designer

AmbrookNew York, NY
Remote

About The Position

Ambrook is seeking a Brand Designer to help shape the future of their brand. This role involves sharing responsibility for the brand's direction, working across various formats including digital (website, campaigns, lifecycle) and physical (zines, newspapers, matchboxes, sweaters). The designer will also play a key role in defining what a brand team looks like in the age of AI, building tools and agents to scale brand expression. The position reports to the Creative Director within the Brand team and collaborates closely with Marketing, Product Design, and other cross-functional teams.

Requirements

  • Mid-level to senior experience: 4+ years making brand work
  • Craft. You fixate on the details. Kerning. Line breaks. Whitespace. The exact right art.
  • Figma master. You know auto layout, use components and design systems, and now leverage the agent to handle the busywork (like cleaning up layer names) as well as the reach work (like animating your work with Figma Motion).
  • Range across physical and digital. Print production, merchandise, and environmental work on one side. Web, email, and other digital marketing on the other. You've shipped both.
  • You are a builder. You don't just sketch, you make things real. Into the CMS, into the codebase with Claude Code or Niteshift, on a call with a print vendor about ink coverage.
  • You've built with AI, not just used it. Tell us what you automated and what you did with the time it gave back. If you've written a Claude Skill, send it.
  • Exceptional project management. You organize yourself and the people around you. Set deadlines and milestones, keep vendors on schedule, and work in Linear or something like it without being asked.
  • Comfortable with ambiguity. You take the seed of an idea and gather context and requirements from data, the team, and other sources to determine and propose the best path forward.
  • Collaborative by nature. Brand touches every team here. You work well across disciplines to get things done.

Nice To Haves

  • Experience with motion, or scrappy enough to work with tools like Figma Motion or Jitter that make it possible.

Responsibilities

  • Shape the narrative. Work with the teams closest to the project to find the story, then make the writing, the images, and the layout serve it.
  • Show the team what's possible. Make the abstract tangible. A prototype, a mockup, a printed sample. People commit to things they can see.
  • Make the work. Website, email, editorial, merchandise, event experiences, microsites, brand moments inside the product, and whatever the next idea needs. We are a small team, so you'll have your hands in everything.
  • Work the way that scales. Some things you make once. Some things should be a template or a Claude Skill so nobody has to ask you next time. Knowing which is which is part of the job.
  • Direct the people who make things. Brief our illustrator, photographers, printers, and fabricators, then judge what comes back. Some of the best work here is made by someone else and made right because of you.
  • Maintain our brand systems. Our Figma libraries, Sanity components, and brand documentation. They only stay useful if someone tends them.

Benefits

  • Competitive salary
  • Health insurance
  • 401(k) with matching contribution
  • Paid parental leave
  • Flexible vacation time
  • Flexible work hours
  • Work-from-home/remote office stipend, or a desk at Ambrook's NYC, SF, or Denver office
  • Wellness stipend
  • Professional development stipend
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service