The Media, Graphics Compute Technologies team provides the audio, video, and graphics foundation across all of Apple's innovative products, including iPhone, iPod, iPad, Apple TV, Apple Watch, iTunes, and macOS, as well as professional and consumer applications from Final Cut, Logic and iWork. As a Tools & Automation Engineer, you'll build the automated test infrastructure that safeguards the full portfolio of Apple Spatial Audio Format (ASAF) and Apple Positional Audio Codec (APAC) software deliverables: from audio plug-ins and SDKs that live inside third-party professional applications, to command line tools, to encoders that ship as part of Apple's operating systems, to applications deployed in live production environments. You will design and implement automated regression suites, integrate them into CI, and develop the scripted validation that verifies correct output across every release, covering both individual components and the complete authoring workflows that mixers and post-production teams depend on. Alongside automated testing, working directly with the tools and critical listening remain essential to the role.
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Job Type
Full-time
Career Level
Mid Level