The Consumer Products team at OpenAI builds end-to-end hardware and software systems that bring AI into the physical world. We operate at the intersection of embedded systems, sensing, and machine learning to deliver intuitive, high-quality user experiences. Audio is a critical modality for these experiences. Our team develops the software systems that power real-time audio input and output, enabling seamless interaction between users and AI. We work closely with hardware, firmware, and product teams to ensure audio systems are performant, reliable, and production-ready. We are seeking an Audio Software Engineer to design and build advanced audio software systems for real-time, AI-driven applications. In this role, you will develop embedded audio pipelines for both input and output, ensuring high-quality capture, processing, and playback across devices. You will work across system layers, building scalable audio architectures and collaborating closely with cross-functional teams to integrate audio seamlessly into broader product experiences. This role is based onsite, with an expectation of 4 days per week in the office to enable close collaboration with hardware, firmware, and cross-functional teams.
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Job Type
Full-time
Career Level
Mid Level