Audio Artist

Sphere Entertainment Group, LLC•Burbank, CA
•$134,000 - $235,000•Onsite

About The Position

Sphere Studios is seeking an Audio Artist to join its audio team and help create audio content for Sphere Experiences, residencies, and brand events. The role bridges creative and engineering work and uses Sphere’s large-scale, multi-channel high-definition wave field synthesis audio system. Reporting to the Head of Production, the Audio Artist works across the audio pipeline, from recording concepts and techniques through mixing, spatialization, playback, and show-control integration. The position provides hands-on technical and creative leadership, collaborating with production teams in Burbank, other Sphere departments, external creators, vendors, and partners. It also develops audio workflows, tools, system layouts, and resources that help content creators realize their creative intent for Sphere.

Requirements

  • Minimum of 10 years of experience in audio design, audio technology and engineering for live events, and touring bands.
  • Accomplished Front of House mixer with immersive mixing knowledge and experience.
  • Live-event audio sound-design and/or mixing experience with large-format experiences or concerts.
  • In-depth understanding of sound techniques from capture through post-production to final master or mix for live productions.
  • Thorough knowledge of configuring and troubleshooting professional digital audio workstations, audio consoles and control surfaces, synchronization systems, and advanced digital signal processing systems.
  • In-depth working knowledge of MADI, OSC, MIDI, Word Clock, Dante, AES67/Ravenna, QLan, and other audio-over-IP protocols.
  • Thorough knowledge of leading audio creative and technical software and plug-ins, including ProTools and/or Reaper.
  • Proven artist-management and leadership skills.
  • Ability to multitask, prioritize, and work under high pressure with tight deadlines.
  • Able to travel domestically and internationally; travel is 30%.

Nice To Haves

  • College degree or additional production certificate programs.

Responsibilities

  • Support audio mixing, spatialization, and playback for content produced for Sphere live residencies, Sphere Experiences, and brand events.
  • Work with and guide external Front of House mixers and Content Creators, supporting and educating them as they develop shows and events for Sphere.
  • Provide technical and creative support to the Sphere sound production department.
  • Work with audio engineering teams on complex electroacoustic modeling and auralizations.
  • Create and explain Sphere audio system physical and virtual layouts, beam presets, and auralizations based on the creative intent of productions in development.
  • Develop audio and music workflows, evaluate existing tools, collaborate with coders and manufacturers on new tools, and establish workflows and palettes for content creators.
  • Represent Sphere Studios with external companies, vendors, and partners to align technology solutions with the venue’s needs.
  • Assist with developing and programming the audio system’s digital signal processing and layouts, including identifying or developing tools that help content creators realize their creative intent.
  • Promote Sphere audio and show-production technologies through demonstrations, presentations, meetings, and networking with audio industry professionals.
  • Build and contribute to a knowledge database of processes and techniques suited to Sphere, and share information with content creators.
  • Provide exceptional experiences for guests, partners, and team members, including following on-site appearance and presentation guidelines.

Benefits

  • Employee upskilling tools and resources to help employees understand their interests and purpose, harness their talents, and obtain skills for career advancement.
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