Art Lead, New Game (AAA RPG)

ScopelyUS - United States, CA
$164,000 - $240,000Hybrid

About The Position

Scopely is looking for an Art Lead to join their Slate Development Group. This role will focus on developing a AAA action RPG based on a world-renowned IP. The ideal candidate will have strong artistic authority, deep worldbuilding sensibility, and hands-on 3D game development expertise. The position is available on a hybrid or remote basis, with hybrid options in Culver City.

Requirements

  • 7+ years of professional game art experience
  • At least 2+ years in a lead or senior role
  • Experience working on AAA action RPGs or fantasy titles or high-end action RPGs on mobile or PC
  • 3D Game Development Expertise and deep understanding of real-time game development
  • Strong visual fundamentals (composition, color, lighting, anatomy, material definition)
  • Comfortable doing hands-on paintovers and async visual problem-solving
  • Excellent written and verbal communication skills, especially for giving clear, constructive feedback
  • Experience working with established IPs and navigating approval pipelines

Nice To Haves

  • Experience working with teams in China or across multiple time zones
  • Familiarity with Unity pipelines and tooling
  • Passion for low-fantasy / grounded worlds
  • Mandarin proficiency

Responsibilities

  • Uphold and evolve the game’s visual identity, tone, and worldbuilding
  • Ensure a cohesive visual experience across characters, environments, VFX, and UI
  • Apply strong understanding of composition, lighting, materials, atmosphere, and environmental storytelling
  • Partner with external development studios to guide and coordinate art quality
  • Establish and maintain efficient art workflows, feedback loops, and quality standards
  • Translate creative vision into clear, actionable direction for external teams
  • Perform paintovers, visual callouts, and written feedback to elevate art to a AAA-quality bar
  • Identify visual risks early and proactively course-correct to maintain style, readability, and polish
  • Define and uphold the game’s visual style, ensuring consistency
  • Work closely with Tech Art, Design, and Production to ensure art is fully functional in-engine and meets performance and gameplay readability standards
  • Bridge the gap between concept art and final in-game execution
  • Review art submissions and playtest builds to provide concise, actionable feedback
  • Translate high-level creative direction into concrete, production-ready visual guidance
  • Collaborate with internal stakeholders to ensure art supports gameplay and performance needs
  • Partner with IP holders to establish visual guidelines, approvals, and feedback
  • Clearly interpret and relay art feedback to the development team
  • Ensure all art content aligns with established IP canon, while meeting gameplay needs

Benefits

  • equity
  • bonuses
  • healthcare benefits
  • retirement benefits
  • pet insurance
  • paid holidays
  • paid Scopely free days
  • unlimited paid time off
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