About The Position

We are seeking an AR/VR Application Developer with expertise in Unity Engine and AOSP Device Software. This role involves developing, debugging, and documenting code using various languages and tools to support Human Safety User Experience Research (UXR) studies. You will be responsible for creating testbeds and tools for innovative hardware prototypes, implementing embedded device firmware, and integrating hardware and software systems. Collaboration with cross-functional teams, including UXRs, engineers, and vendors, is crucial for understanding system capabilities, developing user interfaces, and providing on-site support during user research studies.

Requirements

  • Bachelor's Degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • 3 years' experience with C/C++, bash, shell, C#, Unity, Android Studio and/or Python.
  • Experience integrating custom systems including sensors, API/SDK frameworks, and firmware.
  • Excellent communication skills for understanding and translating technical information to engineers, UXRs, designers, executives.
  • Track record of operating independently, demonstrating creativity, being detail-oriented, solving ambiguous problems, and delivering results in a highly-organized manner.
  • Willingness to occasionally travel to study sites.

Nice To Haves

  • Experience facilitating implementation of closed-loop experimental paradigms, highly-controlled presentations of visual content to external displays of varying types, and collection of system-user telemetry.
  • Experience working with electrical engineers, firmware developers, software engineers, and hardware prototypers.
  • Experience developing AR/VR applications.
  • Experience with Android Studio and/or Unity.
  • Experience with Python.

Responsibilities

  • Develop, debug, and document code using C/C++, bash, shell, C#, Unity, Unreal Engine and/or Python.
  • Support H&S UXR studies by developing testbeds and tools for diverse and innovative hardware prototypes.
  • Implement embedded device firmware to communicate with sensors, display, dimming technologies, and other embedded hardware components and systems.
  • Integrate hardware and software systems across sensors, displays, computer-based stimuli, dynamic obstacle courses, and more.
  • Utilize API frameworks for appropriate logging, transmitting, and visualization of multi-dimensional data from sensors and tracking systems.
  • Develop event-triggered algorithms to generate dynamic and/or randomized stimuli (e.g., display content).
  • Partner with XFN to understand capabilities and constraints of integrated hardware systems and firmware (including displays, eye-tracking, cameras, depth sensors, IMU sensors, wearables).
  • Collaborate with H&S UXR team members to create flexible, reusable software user interfaces ("virtual labs") that support adjustment of experimental parameters by study RAs and inclusion of new parameters in the future.
  • Work with H&S UXR research scientists and/or vendors to provide rapid response and troubleshooting on-site during user research studies.
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service