Lightspeed Studios is seeking an AI Software Engineer to build and ship software for upcoming, not-yet-announced projects that bring world models and video diffusion models to real-time gaming. This role involves working from prototype to release, training, fine-tuning, and evaluating models, including data curation and adapting models to game-specific content and controls. The engineer will optimize models and inference for latency, token throughput, and quality using techniques such as distillation, quantization, and reduced-step sampling on RTX devices and in the cloud. Responsibilities also include profiling and removing bottlenecks across the stack, from model architecture to GPU kernels, and integrating models into Unreal Engine, Unity, and custom engines for efficient operation alongside rendering. This position requires leading technical decisions, mentoring other engineers, and collaborating with NVIDIA Research, rendering, and art teams.
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Job Type
Full-time
Career Level
Senior