At PlayerZero, we are building the first Engineering World Model: a unified system that explains, predicts, and resolves production failures autonomously. Our mission is to move beyond the current landscape of "reactive tools" to create a new class of self-healing software where AI is an active participant in decision-making. By synthesizing codebases, tickets, and production telemetry, we've built a system that jointly represents intended behavior and runtime reality — and learns from where they diverge. That divergence is where production failures live. We're building the system that learns from every one of those moments. If that problem excites you, we should talk. This role is a hybrid position based out of our San Francisco office. All candidates must be located in the Bay Area to be considered. Relocation assistance is not available for this position. The AI team at PlayerZero is a lean, high-velocity group owning everything from agent architecture and model selection to evaluation infrastructure and reliability. We ship working systems over theoretical elegance, but we build with rigor — systematic evaluation, clear ownership, production-grade reliability. Your focus is the World Model , our core representation of how code behaves, what breaks in production, how failures relate to changes, and whose attention to prioritize. You'll design the abstractions that let our AI systems navigate the gap between intended and actual behavior, and get better at it with every incident they process. This means designing entity representations that link issues, code, PRs, traces, and people; building memory systems that accumulate institutional knowledge; and researching how to surface the right context at the right time.
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Job Type
Full-time
Career Level
Mid Level