AI Designer

Final Strike Games
$90,000 - $150,000Remote

About The Position

Final Strike Games is an independent game-development studio with a passion for creating world-class multiplayer, shooter, and live-service games in Unreal Engine. Our team values honesty, transparency, and respect for all, while working together to create industry-inspiring game experiences! Final Strike Games is looking for a talented AI Designer to help create amazing gameplay and engaging AAA user experiences with in-game NPCs. The ideal candidate is skillful across several Design areas, can rapidly implement in Unreal Engine 5, iterate on ideas, and is a good communicator. This role will apply critical thinking and imagination to help make the game as fun and rewarding as it can be. The ideal candidate will have a proven track record of meeting high expectations and hitting milestone deliverables. This role will have the exciting opportunity to join in on new and exciting projects! Knowledge of Unreal Engine, the Gameplay Ability System, experience with AI, and multiplayer networking are ideal. Applying for this role requires completion of an AI/NPC design test. Details of the test will be given at FSG's discretion for applicants.

Requirements

  • 5+ years of game design experience
  • Designed, developed, and shipped 2+ titles on PC or Console
  • Unreal Engine 4/5 knowledge and experience
  • Experience developing core UI components for a variety of game experiences
  • Excellent communicator who can take feedback and direction well and is willing to learn and teach others
  • The ability to sell, present, and talk through your design thinking, game mechanics and overall design goals to all levels of management
  • Strong ability to quickly analyze and adapt work to continuously improve it
  • Ability to quickly adapt to new tools, technologies, and development methodologies

Nice To Haves

  • Knowledge of Unreal Engine
  • Knowledge of the Gameplay Ability System
  • Experience with AI
  • Experience with multiplayer networking

Responsibilities

  • Execute across all stages of development: from verbal ideas to paper sketches to feature documentation and in-game implementation
  • Rapidly iterate on playable prototypes in UE5
  • Own AI/NPC design features and drive them forward
  • Work closely with a cross-disciplinary team of engineering, art, and production
  • Implement assets in-engine and manage files through source control
  • Work with the stakeholders to understand project goals, priorities, and vision
  • Experience implementing NPCs in UE previously and using supporting systems such as Blueprints, GAS, State Machines/Trees, and NavMesh
  • Write & maintain design documentation and processes for owned features & work as needed
  • Frequently manage JIRA items for owned features & work
  • Participate in playtests to collect feedback and create action items for owned feature teams
  • Identify and fix Design bugs

Benefits

  • Comprehensive health coverage for you and your whole family
  • Stock options
  • Bonuses
  • Disability and life insurance
  • Retirement savings with matching
  • Generous paid time off
  • Studio closure periods
  • Career advancement opportunities
  • Training
  • Professional development
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