About the team Air Dominance & Strike designs, builds, and flies autonomous air vehicles — from collaborative combat aircraft to expendable cruise missiles to counter-UAS interceptors. Our vehicles move from whiteboard to first flight on timelines that traditional primes consider impossible, which means our design cycles live or die on how fast we can close the iteration loop and begin testing. The Anduril AI-Engineering team exists to collapse that loop. We are engineers first. We work from engineering first principles and unlock capability through machine learning. We are building to scale across design, analysis, test, and program execution, with agent pipelines and tooling that carry across programs. About the job We are looking for an Agentic AI Engineer to automate engineering workflows, build new capability through agents, and improve how engineers access and act on their data. Our R&D work runs through tools of varying fidelity, from empirical methods and low-order models to high-fidelity solvers. You will chain those tools into automated flows that carry a design through analysis to build and then back into the next iteration. You will own agent pipelines end to end: orchestration logic, tool and data integrations, evaluation harnesses, and guardrails. Much of the work is getting agents to drive legacy engineering software which were built for human operators rather than programmatic control. You will also use agents to build new tools as programs evolve and requirements change, standing up capability on program timelines rather than software release cycles. Defense experience is not required. We are looking for engineers who came to machine learning through the problems they were already trying to solve. This role is based onsite in our Costa Mesa, CA office.
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Job Type
Full-time
Career Level
Entry Level