Adjunct Teaching– Computer Science - CS ANM 494R: Compositing

Brigham Young UniversityProvo, UT
Onsite

About The Position

This position involves teaching an undergraduate Compositing course (CS ANM 494R) at Brigham Young University (BYU). The role requires delivering lectures, conducting technical demonstrations, grading student work, and providing critique and mentorship on student projects. The adjunct faculty member will also collaborate with full-time faculty to ensure curriculum alignment with student needs for capstone projects. The position requires the successful candidate to relocate to and reside in Utah for the duration of their employment.

Requirements

  • Bachelor-level degree or higher (BFA, BA, or BS) completed prior to the appointment start date.
  • A minimum of 10+ years of professional production experience within the VFX or Animation industry.
  • Demonstrated mastery of compositing pipelines and industry-standard software, Foundry Nuke.
  • Successful candidate must relocate and/or reside in Utah for the duration of their employment.
  • All new employees who are members of The Church of Jesus Christ of Latter-day Saints will be required to hold and be worthy to hold a current temple recommend.
  • All employees are required to abide by the university's Honor Code and Dress & Grooming Standards.
  • Successful candidates are expected to support and contribute to the academic and religious missions of the university within the context of the principles and doctrines of the affiliated church.

Nice To Haves

  • Preference is given to qualified candidates who are members in good standing of the affiliated church, The Church of Jesus Christ of Latter-day Saints.

Responsibilities

  • Teach CS ANM 494R, the designated undergraduate Compositing course.
  • Manage syllabus delivery, lectures, technical demonstrations, and grading.
  • Provide rigorous, industry-standard feedback on student projects.
  • Evaluate visual and technical proficiency in compositing pipelines.
  • Coordinate with full-time Animation and Computer Science faculty to ensure course curriculum aligns with student needs for the annual animation/game capstone projects.
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