The 3D Artist is responsible for creating digital assets and animations for use in photoreaslistic renders and animations, and for use in real-time engines. The artist is expected to model, texture, animate, light, and render assets and animations as required by internal business partners and the User Experience team. Candidates should have a very strong background in visual art and have at least 8 years’ experience in one or more 3D DCCs such as Maya, Houdini, or Blender.
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Job Type
Full-time
Career Level
Mid Level
Education Level
Associate degree