3D Application Engineer

42dotSan Francisco, CA
$172,000 - $237,800

About The Position

We are seeking a Senior or Staff Software Engineer to lead the development of our next-generation digital cockpit. This role focuses on delivering high-fidelity, real-time 3D environments for in-vehicle infotainment and advanced driver assistance visualizations. You will be the technical anchor for our 3D strategy, moving fluidly between high-level architecture and deep, hands-on implementation within industry-leading engines.

Requirements

  • Deep experience with Unreal Engine: C++, Blueprints, UObject system, and custom shader development (HLSL).
  • Mastery of Unity: C#, the High Definition Render Pipeline (HDRP), and custom package development.
  • Strong understanding of the modern rendering pipeline, including PBR, lighting, and post-processing, specifically for mobile or embedded targets.
  • Expert-level proficiency in C++ and familiarity with modern languages like Kotlin or Swift for platform-level integration.
  • Strong foundation in 3D math (vectors, quaternions, matrices) required for complex spatial transformations and camera logic.

Nice To Haves

  • Experience deploying Unity or Unreal-based HMI onto Android Automotive OS (AAOS) or specialized Linux distributions.
  • Familiarity with emulator-based testing environments (e.g., Cuttlefish) for 3D UI validation.
  • Knowledge of functional safety standards and their impact on real-time graphics in a vehicle environment.

Responsibilities

  • Take a primary, hands-on role in developing and optimizing our vehicle HMI using Unreal Engine (C++), Unity3D (C#) or a custom 3D rendering system.
  • Responsible for building the core frameworks that power our real-time 3D clusters and HMIs.
  • Design the bridge between vehicle sensor data (SDV and VHAL) and the 3D scene graph, ensuring low-latency visualization of the vehicle’s surroundings.
  • Profile and optimize engine performance for automotive-grade SoCs, focusing on memory footprint, GPU utilization, and thermal efficiency.
  • Develop custom engine plugins and automated build pipelines to streamline the deployment of 3D assets from design to the target vehicle hardware.

Benefits

  • Compensation: $172,000 to $237,800
  • Equal Opportunity Employer
  • Celebrates diversity and is committed to creating an inclusive environment for all employees.
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