About The Position

NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company”. We are seeking dedicated Compiler Software Engineers for the CUDA Tile team. NVIDIA GPUs are at the center of the deep learning revolution and continue to enable breakthroughs in generative AI, large language models, recommendation systems, speech recognition, image classification and other areas. Come join us to work with a top-notch team and have broad impact across the entire deep learning community. What you’ll be doing: In this role, you will be working on CUDA Tile, a new tile-based programming model for our GPUs. CUDA Tile shipped with CUDA 13.1 and is a major addition to CUDA (https://developer.nvidia.com/cuda/tile). You will design and implement compiler transformations, develop MLIR-based dialects and lowering passes, and optimize the performance of tile-based kernels to ensure they execute efficiently across multiple generations of NVIDIA GPU architectures. The scope of these efforts includes defining public APIs and compiler interfaces, crafting and implementing compiler and optimization techniques, performance optimization and tools, and other general software engineering work.

Requirements

  • Bachelors, Masters or Ph.D. in Computer Science, Computer Engineering or a related field (or equivalent experience)
  • 3+ years of relevant work or research experience in compiler optimization, performance analysis and IR design.
  • Ability to work independently, define project goals and scope, and lead your own development effort.
  • Excellent C/C++ programming and software design skills, including debugging, performance analysis, and test design.
  • Strong interpersonal skills are required along with the ability to work in a dynamic product-oriented team.

Nice To Haves

  • Knowledge of CPU and/or GPU architecture.
  • CUDA or OpenCL programming experience.
  • Experience with the following technologies: MLIR, LLVM, XLA, TVM and deep learning models and algorithms.

Responsibilities

  • design and implement compiler transformations
  • develop MLIR-based dialects and lowering passes
  • optimize the performance of tile-based kernels to ensure they execute efficiently across multiple generations of NVIDIA GPU architectures
  • defining public APIs and compiler interfaces
  • crafting and implementing compiler and optimization techniques
  • performance optimization and tools
  • other general software engineering work

Benefits

  • competitive salaries
  • generous benefits package
  • equity
  • benefits

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What This Job Offers

Job Type

Full-time

Career Level

Senior

Education Level

Ph.D. or professional degree

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