Senior Compiler Engineer

IntelUs, CA
Hybrid

About The Position

This is an excellent opportunity to join Intel if you are interested in work ing on GPU compiler technologies. The Role and Impact Join us in shaping the future of cutting-edge compiler technologies at Intel. As a Senior Compiler Engineer, you will play a critical role in defining, designing, and advancing software tools for domain-specific programming languages. Collaborating closely with hardware design teams and Intel development community, your contributions will directly impact Intel's next-generation GPU architectures . By driving innovations in compiler design and optimization, you will enable transformative performance and efficiency gains, empowering groundbreaking applications in AI and high-performance computing.

Requirements

  • Bachelor's in Computer Science , Computer Engineering, Software Engineering, Electrical Engineering, or in a STEM related field
  • 5+ years o f e xperience in C/C++ programming, data structures, and object-oriented programming principles
  • 2+ years of experience in compiler architecture, compilation phases, and code optimizations
  • Experience using development tools ( e.g. GitHub, Jira, CMake , etc.)
  • Experience in scripting languages ( e.g. Python or Shell )
  • Experience developing software on Linux and Windows environments

Nice To Haves

  • Post graduate Degree in Computer Science, Computer Engineering, Software Engineering, Electrical Engineering, or in a STEM related field
  • LLVM/MLIR expertise
  • GPU programming model knowledge
  • Compiler optimization experience
  • Performance tuning skills

Responsibilities

  • Develop, enhance, test, debug, release, and maintain compiler software for Intel's GPU programming models, including OpenCL, SYCL, OpenMP, and more
  • Design and integrate intermediate representation (IR) interfaces between front-end components and the Intel Graphics Compiler
  • Create and implement optimization algorithms to maximize code performance and efficiency
  • Collaborate with GPU hardware architects to define new microarchitecture features and instruction set architecture (ISA) for future Intel GPUs
  • Conduct generated code analysis to identify inefficiencies and propose compiler optimizations or hardware enhancements
  • Evaluate workload performance, identify bottlenecks, and refine compilation technology to address advanced use cases
  • Author technical specifications, design documents, and contribute to innovation through patents

Benefits

  • We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation.
  • Find out more about the benefits of working at Intel .
  • Annual Salary Range for jobs which could be performed in the US: $149,600.00-284,580.00 USD
  • The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations.
  • Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training.
  • Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.
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