At Blizzard, we craft genre‑defining games and legendary worlds for all to share. Through unparalleled creativity and technical excellence, we create immersive universes and unforgettable player experiences – only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people. We are looking for a Principal Sound Designer to help craft a new, unannounced game for Blizzard. As a principal‑level individual contributor, you will be responsible for defining and executing high‑quality sound design while shaping scalable audio pipelines and workflows across the project. You will work in close partnership with audio leadership, engineering, and cross‑disciplinary teams to ensure audio systems are robust, performant, and creatively aligned with the vision of the game. This role is anticipated to be a hybrid work position, with some work on‑site and some work from home. The potential home studio for this role is Irvine, CA.
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Job Type
Full-time
Career Level
Principal
Education Level
No Education Listed