Principal Engineer - Creator Services

RobloxSan Mateo, CA
28dHybrid

About The Position

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer on our Creator Services team, you will have an immediate impact on the building blocks of Roblox itself. You will be the technical leader for multiple teams of engineers. If you enjoy working on modern distributed systems, products for developers, C# and C++ software, and networking challenges alongside highly-experienced and passionate engineers, you will be right at home on our growing Creator Services team.

Requirements

  • Experienced in industry: You have 7+ years of industry experience as a software engineer.
  • Experienced with Distributed Systems: You are deeply familiar and regularly work with concepts like stream processing, leader election, RPC, retry strategies, etc.
  • Experienced with native code: You have worked on deep and challenging problems in complex networked codebases, with 3+ years of experience in C++ to support working on full stack features that involve the Roblox engine & our backend systems.
  • Systems programming: familiar with raw & managed memory access, pointers, thread safety, locking primitives, inter-process communication methods, network sockets, HTTP etc.
  • Platforms: You can jump with ease between Windows, OS X, Linux, Android, iOS, and other platforms. You understand where platform-specific code is relevant.
  • Responsible: You build systems with proper telemetry, logging, operations and automated testing in mind.
  • Curious: You want to learn and stay up-to-date on technology developments, particularly in distributed systems.

Responsibilities

  • You will own the platform for product teams at Roblox to expose their APIs, authorize access to them, publish docs, and communicate with users.
  • You will develop new products and features that help creators make complex experiences including live game operations at many-million-player scale.
  • You will support core systems at massive scale including how players move between game servers, how game servers communicate with each other, and how experiences interact with on and off platform services.
  • Your work has the potential to directly move company metrics (e.g. through reducing loading times).
  • You will build solutions that will make Roblox work better on every device.

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What This Job Offers

Job Type

Full-time

Career Level

Principal

Education Level

No Education Listed

Number of Employees

1,001-5,000 employees

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