The People Science & Analytics team at Roblox supports our People, Places and Systems organization in optimizing the complete talent lifecycle. We combine behavioral science and rigorous research methods to guide decisions related to hiring, capability development, performance, and organizational effectiveness. Our team delivers a wide range of insights and solutions for Roblox, from developing hiring assessments and conducting job analysis to executing workforce research and shaping people practices across the company. In this role you will apply industrial-organizational psychology principles to strengthen the systems, processes, and programs that shape how we hire. You will use job analysis, competency modeling, program evaluation techniques, and evidence-based research methods to ensure our selection practices are structured, fair, and aligned with role requirements. You will directly contribute to the design, refinement, and maintenance of company-wide recruiting programs and processes, helping ensure they operate with consistency and scientific rigor. Your work will inform how hiring criteria are defined, how that criteria is evaluated, and how we maintain standardized practices at scale. Reporting to the Manager of People Science, you will be embedded within the Recruiting Programs team and partner closely with program leaders, recruiters, and hiring teams. In this matrixed role you will bring scientific rigor to the development and ongoing improvement of recruiting programs while remaining connected to the broader People Science discipline and team. This role is based onsite at our HQ in San Mateo, CA.
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Job Type
Full-time
Career Level
Mid Level
Education Level
Ph.D. or professional degree
Number of Employees
1,001-5,000 employees