We are seeking a Unity Student Assistant to support the Immersive Tech Lead in developing the core logic, behavioral systems, and data integration for the aquarium. This role is technical and execution-focused. You will be responsible for translating creative concepts into functional C# scripts within Unity, focusing on how fish enter the world, how they move, and how they behave as a collective ecosystem. Additionally, you will help in connected the external web app server to take in 3D fish design inputs that will be spawned in the aquarium level. This is a premier opportunity for a student programmer or technical artist to work on a high-traffic, real-time system designed for massive LED outputs.
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Job Type
Part-time
Career Level
Intern
Education Level
No Education Listed