Interactive Design Intern - Summer 2026

Museum CoreIndianapolis, IN
1dOnsite

About The Position

OVERVIEW: The Interaction Design Intern will work closely with the Lead Interactive Media Designer as part of the Interactive Media Team to develop digital-interactive experiences for upcoming Museum exhibits. This role spans the full design cycle, from early brainstorming and user-experience planning through wireframing, high-fidelity design, and coordination with in-house software developers. The intern will contribute to digital experiences that extend beyond screens, including VR and hybrid-modality interactives, while collaborating within a multidisciplinary creative team. The Children’s Museum is fiercely devoted to our Diversity, Equity, Accessibility, and Inclusion (DEAI) efforts. We cannot transform the lives of children and families unless we embrace all families. Together, we are building and sustaining an inclusive culture that encourages, supports, and celebrates differences.

Requirements

  • Completion of at least three years of undergraduate coursework (summer following junior year preferred).
  • Proficiency with Adobe Creative Suite, particularly Illustrator, Photoshop, Premiere, After Effects, and Audition, as well as Figma.
  • Strong typographic practice and visual design skills.
  • Clear oral and written communication skills.
  • Ability to work collaboratively within a creative team and explain design thinking to non-design colleagues.
  • Portfolio demonstrating exploration, curiosity, and design process required.
  • Ability and availability to work on-site.

Nice To Haves

  • Preferred majors include Interactive Media Design, Visual Communication Design, Graphic Design, User Interface Design, or a closely related field.
  • Availability to work approximately 25 hours per week is preferred.

Responsibilities

  • Interpret user flow diagrams and descriptions that define visitor experiences from initial engagement through post-interaction reflection.
  • Develop wireframe structures that capture the scope and functionality of interactive experiences.
  • Create high-fidelity design comprehensives, including typography, layout, control elements, and use of image, audio-visual, and motion graphic assets.
  • Annotate build requirements and collaborate with in-house software developers to ensure design integrity throughout development.
  • Participate in quality assurance reviews of final interactive builds.
  • Meet regularly with the Lead Interactive Media Designer to discuss projects and learning experiences.
  • Actively participate in twice-weekly team meetings.
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