Interactive Experiences Intern - Summer 2026

Museum CoreIndianapolis, IN
23h

About The Position

OVERVIEW: The Interactive Experiences Intern will gain hands-on experience developing Unity-based digital interactives for Museum exhibits. This role focuses on translating interactive design concepts into functional experiences through scripting, prototyping, testing, and refinement. The intern will collaborate with designers and developers to help create engaging, accessible, and stable interactive experiences that support the Museum’s mission. The Children’s Museum is fiercely devoted to our Diversity, Equity, Accessibility, and Inclusion (DEAI) efforts. We cannot transform the lives of children and families unless we embrace all families. Together, we are building and sustaining an inclusive culture that encourages, supports, and celebrates differences.

Requirements

  • Junior or senior standing preferred; coursework in Game Development, Computer Science, or a related field.
  • Demonstrated experience working in Unity, including the ability to provide a portfolio of projects (coursework, personal projects, or prior work).
  • Experience programming with C#, including scripting and debugging.
  • Familiarity with integrating digital assets into Unity projects.
  • Understanding of basic game design principles.
  • Ability to communicate effectively across multiple disciplines.
  • Attention to detail and willingness to iterate based on feedback.
  • Interest in creating fun, accessible, and engaging digital experiences for children.
  • Must be able to sit and work at a computer for extended periods, with or without reasonable accommodation.
  • Must be able to view, create, and edit visual and written materials, with or without reasonable accommodation.
  • Must be able to communicate effectively with team members, with or without reasonable accommodation.
  • Must be able to use standard computer and office equipment, with or without reasonable accommodation.

Responsibilities

  • Assist in the development of interactive digital experiences using Unity.
  • Program interactive functionality and gameplay logic using C#.
  • Translate interactive design concepts, scripts, and requirements into functional Unity prototypes and applications with guidance from the Interactive Technology Designer or Developer.
  • Integrate and organize digital assets such as graphics, animations, audio, and UI elements.
  • Participate in prototyping new interactive concepts for potential future exhibits.
  • Test, debug, and refine interactive features to ensure usability, stability, and performance.
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