As a Software Engineer in NVIDIA’s Internal Infrastructure Group, you’ll design and build distributed systems that power the workflows behind our next generation of GPUs and AI chips. The software you create will help thousands of engineers develop world-changing technology faster, more efficiently, and at scale. You’ll help scale the infrastructure that validates the world’s most advanced GPUs. What you'll be doing: Build and extend scalable, high-performance infrastructure services, platforms, and tools that improve reliability and developer productivity across NVIDIA’s chip-design ecosystem. Design and optimize distributed workflows that orchestrate millions of regression and validation workloads across heterogeneous compute clusters. Own systems end-to-end, from gathering requirements and proposing technical designs to implementation, performance analysis, testing, and deployment. Collaborate with internal teams to understand workflows, identify bottlenecks, and deliver automation that accelerates engineering workflows. Analyze and tune system performance across distributed services using profiling, tracing, and telemetry to help bring next-generation hardware and AI models to market faster.
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Job Type
Full-time
Career Level
Mid Level