Class Designer - Diablo | Irvine, CA or Albany, NY

Blizzard EntertainmentIrvine, CA
Hybrid

About The Position

The minions of Hell are growing stronger… Join us as we continue to shape the Diablo universe! Diablo games are action RPG experiences with endless evil to slaughter, countless abilities to master, nightmarish Dungeons, and legendary loot. Come work with us, and together, we’ll create something amazing. Our team of passionate developers is growing. We are seeking a Class Designer to assist in the creation of new ARPG experiences within one of Blizzard’s most iconic worlds, Diablo. In this role, you will assist in the creation and development of character classes, working closely with cross-functional teams to ensure every class feels distinct, balanced, and deeply satisfying to play. The ideal candidate has a deep knowledge of Diablo games and other action RPGs, a longstanding passion for playing video games, and experience in the games industry. This role offers a flexible hybrid work week, with a mix of remote and on-site days. While hybrid is the standard arrangement, you're also welcome to work on-site full-time if you prefer. Our primary studio locations are in Albany, NY, and Irvine, CA.

Requirements

  • 5+ years of experience as a designer in the game industry.
  • Strong technical foundation in gameplay systems, balance, and iterative development.
  • Strong analytical and problem‑solving skills for evaluating systems, interpreting player behavior, and iterating on design.
  • Outstanding written and verbal communication skills.
  • Strong sense of what makes a fun and compelling experience for classes and systems.
  • Familiarity with scripting languages and a strong foundation in math.

Nice To Haves

  • Strong understanding of ARPG gameplay systems, including character builds, itemization, and endgame progression; familiarity with Diablo is a plus.
  • Experience contributing to live game updates or seasonal content.
  • Comfort using proprietary tools.

Responsibilities

  • Create, implement, and tune character classes, abilities, and traits to ensure they are fun, balanced, and engaging.
  • Work closely with designers, programmers, and artists to integrate classes and features seamlessly into the game.
  • Thoroughly test your work to identify and fix bugs, balance issues, and other problems.
  • Find innovative solutions to design challenges, ensuring the game remains fun and accessible.
  • Analyze player behavior and feedback to make informed decisions about class design and balance.
  • Operate with a high degree of autonomy when executing assigned features, efficiently managing day‑to‑day tasks while aligning closely with design leadership.
  • Utilize tools like Excel for data analysis and balancing, and possibly scripting languages for implementing and testing features.
  • Demonstrate initiative and strong problem‑solving skills when addressing design and balance challenges.

Benefits

  • Medical
  • Dental
  • Vision
  • Health savings account or health reimbursement account
  • Healthcare spending accounts
  • Dependent care spending accounts
  • Life and AD&D insurance
  • Disability insurance
  • 401(k) with Company match
  • Tuition reimbursement
  • Charitable donation matching
  • Paid holidays and vacation
  • Paid sick time
  • Floating holidays
  • Compassion and bereavement leaves
  • Parental leave
  • Mental health & wellbeing programs
  • Fitness programs
  • Free and discounted games
  • Supplemental life & disability
  • Legal service
  • ID protection
  • Rental insurance
  • Relocation assistance

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Education Level

No Education Listed

Number of Employees

11-50 employees

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