Unreal Engine’s audio technology continues to push the boundaries of what real-time audio can achieve, from advanced procedural rendering to flexible, next-generation production pipelines. As we move toward the future of UE and UEFN user-generated content workflows, you will help lead this evolution by directing the audio programming pillar and shaping the technology, teams, and strategy that power audio creation across the ecosystem.
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Job Type
Full-time
Career Level
Director
Education Level
No Education Listed
Number of Employees
1,001-5,000 employees