3D/CG Creative Digital Designer

Procter & Gamble
1d$85,000 - $115,000

About The Position

Join us as a 3D/CG digital products designer at P&G where you will make an impact from day 1! P&G’s Day 1 starts with you doing something that matters – making an impact on the world, P&G brands, and your career. As a 3D/CG creative digital designer you will design products that create effective/award-winning 3D/CG content for Consumer Digital Products (CDP), that delivers superior brand communication for our in-house studio. This role is for a self-starter—someone who can take a brief and turn it into striking, on-brand computer generated (CG) content across a wide range of outputs. You’ll be responsible for modeling, lighting, animating, and rendering everything from photoreal product visuals and social-first animations to fluid simulations and scientific explainers. You’ll also help establish workflows, tools, and asset libraries that enable high-quality, scalable content across brands and platforms. As this capability grows, you’ll play a key role in shaping how 3D and CG fit into our broader creative and production ecosystem—especially through the adoption and integration of AI technologies into daily workflows. Experience with Unreal Engine or virtual production is a plus. You’ll collaborate closely with the broader CDP team—including creatives, producers, editors, media, data, and marketing technology partners—to ensure our work is visually compelling, brand-right, efficient, and always evolving.

Requirements

  • 5–10 years proven experience in a CG or 3D generalist role within a creative or content studio.
  • Strong portfolio required — including product renders, simulations, and animation assets for branded content.
  • Experience with scalable asset development is expected
  • Bachelor's Degree in Graphic Designer, Digital Art, Digital Media or relevant degree.
  • Skills: CG Modeling, Texturing, Lighting, Animation, Simulation, Rendering, AI Integration, Post-Production, Technical Problem Solving, Collaboration, Pipeline Development, Process Automation
  • Software: Blender, Houdini, Cinema 4D, Maya; Redshift, Octane, Arnold; Substance Painter, ZBrush; Unreal Engine (preferred); Adobe Creative Suite (especially After Effects)

Nice To Haves

  • AI-assisted 3D workflows (e.g., generative image/video, text-to-3D, NeRF/Gaussian workflows), ControlNet/pose guidance, upscaling/denoising
  • Familiarity with real-time rendering pipelines, USD/Omniverse, CAD conversion
  • Scripting/automation (Python), version control, and look/color management (OCIO)

Responsibilities

  • Define and activate a plan to expand our in-house 3D/CG capabilities within the CDP space
  • Develop and implement a strategy to build reusable, scalable CG asset libraries across categories and brands
  • Own the creative and technical workflow for 3D/CG-led projects from brief to delivery
  • Provide creative and executional direction on 3D/CG projects, ensuring excellence in visual quality, speed, and efficiency
  • Lead integration of AI tools into the CG pipeline (e.g., concepting, look dev, modeling, texturing, lighting, animation, simulation, rotoscoping, and post), quantifying efficiency and quality gains
  • Establish robust pipelines and best practices for real-time and hybrid workflows (Unreal, virtual production, USD/Omniverse, etc.)
  • Partner with creative, production, and data/tech teams to bring ideas to life through best-in-class CG execution
  • Advocate for responsible, brand-safe use of AI (IP compliance, data privacy, bias mitigation, and human-in-the-loop quality control)
  • Mentor team members on AI-forward techniques (prompt design, automation, tool selection), fostering a culture of continuous learning and experimentation
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