Contrarian Thinking is building the infrastructure layer for modern entrepreneurs. We already have attention. Now we’re turning it into software. The goal: Take someone from “I want to buy/build a business” → “I did it” faster than anyone else. We're hiring a UX designer who ships. You take fuzzy problems and turn them into clear, usable products -- fast. Most of your day is self-directed: you define the problem, make the design calls, and don't wait for a brief to tell you what good looks like. You know when to sketch on paper, when to go straight to high-fidelity, and when the right answer is a conversation instead of a mockup. No 40-slide decks. No pixel-perfect handoffs that live in Figma and die there. You treat "done and learning" as better than "perfect and pending." When you work with leadership, you come with a recommendation, not a mood board. You translate vague instincts -- "this feels off," "we want it to feel premium" -- into design decisions you can defend. You push back when a request would make the product worse, and you can connect your design choices to business outcomes without someone asking you to. You're not waiting to be told what the product should do. You already have a theory. The one-dimensional designer doesn't survive here. You have enough product sense to know what should be built before you design how it looks. You have enough technical fluency to know what's easy to build and what's going to cause a week of back-and-forth with an engineer. You can write a brief clear enough for an agency or an offshore team to execute without you holding their hand -- and you can tell in the first round of reviews whether they understood it or not. Your job isn't to make things pretty. It's to make things work, and then make them beautiful.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed