We are building a new AAA first-person shooter IP for a global audience. As Technical Director, you will own the technical vision, architecture, and execution strategy required to deliver a high-performance, scalable, and reliable player experience across PC and console. You will lead internal and global co-development engineering teams, align technology decisions to milestone goals, and ensure technical delivery supports both creative ambition and operational realities. Own the end-to-end technical strategy and architecture across all phases: Vertical Slice, Early Access, launch, and live operations. Define the technical roadmap aligned to production milestones, identifying risks early and driving mitigation plans. Architect core systems and make build-vs-buy decisions, including evaluation and integration of third-party technologies. Establish and enforce engineering standards across architecture, code quality, performance budgets, build systems, and release processes. Lead and evaluate work from global co-development teams, ensuring quality, alignment, and accountability across time zones. Partner with design and art to build scalable tools and pipelines that maximize content velocity. Drive multiplayer performance, networking stability, backend scalability, and live-service readiness. Oversee CI/CD, branching strategy, DevOps practices, and platform certification requirements. Mentor and grow engineering leadership, contributing to hiring and org design. Use playtest data, telemetry, and player-facing metrics (performance, stability, latency) to inform technical priorities.
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Job Type
Full-time
Career Level
Director
Education Level
No Education Listed