At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people. We are seeking a Technical Designer to anchor the features and systems that will drive combat, moment-to-moment gameplay, and progression in a new, unannounced open-world shooter for Blizzard. In this role, you will be instrumental in bridging the gap between design and engineering. Our Technical Designers have a strong aptitude for complex systems, visual scripting, rapid prototyping, and problem-solving. You have demonstrable knowledge and/or experience in the technical setup of player-focused gameplay. You are able to quickly turn an idea into a hands-on prototype and then efficiently guide it into the hands of designers and engineers. You can evaluate problems from the perspectives of all types of players—from the most casual to the most advanced—and help build features and designs that make Blizzard games enjoyable for everyone. You are the type of developer who dives headfirst into complex systems that manifest in expressive gameplay. You tend to find quick, efficient alternative solutions when others assume they’re blocked. You are driven by accessibility and simplicity and excel at working alongside other disciplines to create exhilarating, moment-to-moment gameplay experiences for our players. You are comfortable with an iterative, feedback-driven workflow. You are mindful of the performance ramifications of your work and can guide engineering efforts to build systems usable by non-engineers. You actively seek and implement input from both the team and players. You can quickly adapt to changes in scope and priority and consider the user experience in everything you do. This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed