Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence. Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game. DESCRIPTION OF DUTIES: Contribute to all aspects of sound design, implementation, post-production, and audio engineering. Coordinate with game designers and the audio team to reach audio aesthetic goals. Author design briefs and feedback for outsourcing teams. Assist with audio R&D and tool development. Demonstrable passion for developing high quality audio and games. Seek and be open to feedback and suggestions from others. Be flexible and responsive to the needs of the team and value working relationships. Collaborate with other disciplines such as Tech Art, Animation and Design to understand gameplay requirements, technological issues and how they relate to sound design and implementation. Conduct and assist with field recordings. This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed
Number of Employees
1,001-5,000 employees